I can only think of one word to describe Final Fantasy XII, DICKS! This game is dicks. Who do these dickbag developers think they are, turning Final Fantasy into Generic Shit MMORPG. FF12 is like playing the Phantasy Star Online games' offline story mode. After about a few hours you realise the offline stuff blows anus and you realize the main focus is online and you never play offline ever again. Well FF12 is like that except THERE IS NO ONLINE MODE TO TURN TO AND YOU ARE FOREVER TRAPPED IN MEDIOCRITY FOR ETERNITY!
So by now you're thinking to yourself,"P-Dash why you hatin'!?" Well, here's why...
The battle system blows hairy orifice. No matter what Ragnarok players try to tell me, real time combat in an RPG is SHIT. The flow of battle in FF12 is like this:
-You see enemy
-To engage enemy you open the command window and instruct the leader(you) to attack the enemy
-The party runs with reckless abandon towards the enemy or enemy party.
-Gambits start taking effect
-All hell breaks loose
Now before I go any further I would like to go ahead and explain the Gambit system. The gambit system is like a programmable battle script for CPU controlled party members. It's SUPPOSED to help party members perform useful tasks in battle like healing or anything that makes your life easier in a combat situation, however it is fatally flawed. CPU character are COMPLETELY dependent on gambits. THEY DO NOT THINK FOR THEMSELVES! Enemies have a limited capacity to examine a situation and react accordingly. Your guys do exactly what gambits say regardless of logic or common sense. For example : you make everyone a gambit that tells the team members to cast cure when an ally falls below a percent of HP. Lets say you're in a boss fight with one boss an several other enemies. The instant an ally's HP gets low, everyone with sample gambit stops what they're doing to cast cure. The enemies beat everyone to death while they're casting. Then you realize you the last man standing with no healing items, and a big ass boss and his crew in your face.
-You feel like thisThat's the problem, gambits make the party ignore everything to carry out the task even if it becomes no longer needed. Once its in the queue it will be done regardless. Of course you can turn gambits off and command the party yourself, but with the high enemy encounter rate this gets old fast.
And this is only scratching the surface of what's wrong with this game. I could be here for hours complaining about nearly every other aspect of the game like the overly powerful enemies and the shitty amount of EXP they give, or the entire concept of the license board. But I think I'll just leave you with this, If the original director of the game quit halfway through development, dosen't that mean there might be some a little wrong with the game?
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